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The company ruled the burgeoning video game market, pulling in millions of dollars a year with its Atari 2600 home gaming system alone.
#BEJEWELED 2 SCOOP AWAY SERIES#
Swordquest was an innovative, and ultimately aborted, series of fantasy adventure games that ran one of the most audacious contests in the history of gaming, asking brave players to follow a trail of esoteric clues from video game to comic book to a live tournament, all for the chance to win IRL quest prizes, like a large gem in a golden box or a jewel-studded crown of gold, each worth tens of thousands of dollars.īy the early 1980s, Atari, Inc.
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The contest began in spectacular fashion, but in the middle of it all, before all the prizes had been awarded, the whole thing was abruptly cancelled. The undistributed treasures seemed to disappear, their whereabouts a 30-year mystery. Until now. They would follow a trail of esoteric clues from video game to comic book to live tournament, all for the chance to win real prizes valued at tens of thousands of dollars. The Swordquest contest, one of the most audacious in video game history, offered players the chance to go on a digital quest for real treasure. Playing Atari in the 1980s, these were some of the prizes you could win-not delivered in pixel form on a screen, but as real-world treasures placed in the palm of your hand.Ītari commissioned five such prizes worth a total of $150,000, all to promote their new fantasy adventure game series, Swordquest. Whatever happened to the lost treasures of Swordquest? ( Atari/Atari Mania/Used with Permission)Ī solid gold sword.